- Introduction
[2BZ](/wiki/2BZ) is a long-term progression server with account-wide systems and MMO-style features. This page orients new players and links to the core systems.
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- 2BZ Menu
Open the **[2BZ Menu](/wiki/2BZ_Menu)** to access your profile, skills, collections, storage, accessories, and settings. The menu item lives in the 9th hotbar slot.
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- Account Level
Your **[Account Level](/wiki/Account_Level)** rises as you complete activities and earn **[Account XP](/wiki/Account_XP)**. Levels unlock features and award stats.
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- Stats
- [Stats](/wiki/Stats)** describe your character’s power. Improve them by leveling **[Skills](/wiki/Skills)**, equipping gear, and general progression.
Typical base stats for a fresh profile: - Health: 100 - Crit Chance: 30 - Crit Damage: 50 - Health Regen: 100 - Vitality: 100 - Mending: 100 - Swing Range: 3 - Speed: 100 - Sea Creature Chance: 20
See: **[Stats](/wiki/Stats)**.
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- Skills
Skills level up as you repeat related actions. Levels grant **Account XP**, stats, coins, and passives.
| Skill | Primary Stat / Passive | Example Effects | |---|---|---| | [Combat](/wiki/Combat) | Crit Chance | Bonus damage to mobs | | [Farming](/wiki/Farming) | Health | +Farming Fortune for multi-crop drops | | [Fishing](/wiki/Fishing) | Health | Chance to find treasure | | [Mining](/wiki/Mining) | Defense | +Mining Fortune for multi-ore drops | | [Foraging](/wiki/Foraging) | Strength | +Foraging Fortune for multi-logs | | [Enchanting](/wiki/Enchanting) | Intelligence, Ability Damage | More XP orbs | | [Alchemy](/wiki/Alchemy) | Intelligence | Longer potion duration | | [Taming](/wiki/Taming) | Pet Luck | Extra pet XP | | [Carpentry](/wiki/Carpentry) | Health | Cosmetic crafting tiers | | [Runecrafting](/wiki/Runecrafting) | — | Rune cosmetics | | [Social](/wiki/Social) | — | Social unlocks and cosmetics |
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- Collections
- [Collections](/wiki/Collections)** unlock crafting recipes and features as you gather items. Each category tracks its own items.
- **[Farming Collections](/wiki/Farming_Collections)** - **[Mining Collections](/wiki/Mining_Collections)** - **[Combat Collections](/wiki/Combat_Collections)** - **[Foraging Collections](/wiki/Foraging_Collections)** - **[Fishing Collections](/wiki/Fishing_Collections)** - **[Rift Collections](/wiki/Rift_Collections)**
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- Minions
- [Minions](/wiki/Minions)** are placeable workers on your **[Private Island](/wiki/Private_Island)** that generate resources over time.
- Start with 5 minion slots and a **Cobblestone Minion I**. - Add **Fuel** and **Upgrades** to increase output. - Crafting unique minion types raises your max placed minions.
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- Boss Collections
- [Boss Collections](/wiki/Boss_Collections)** increase by defeating specific **[Bosses](/wiki/Bosses)** and grant one-time rewards.
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- Economy
- Coins
- [Coins](/wiki/Coins)** are the primary currency. Buy from NPCs, trade with players, and use markets if enabled. You lose a portion of purse coins on death unless protected.
- Banking
Deposit coins in the **[Bank](/wiki/Bank)** to keep them safe and earn interest. See: **[Banking](/wiki/Banking)**.
- Trading
Trade directly with **`/trade`**, or use player-run markets like the **[Auction House](/wiki/Auction_House)** or **[Bazaar](/wiki/Bazaar)** if available. See: **[Trading](/wiki/Trading)**.
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- Inventory, Storage, Sacks, Bags
- **Inventory**: 35 free slots; the 9th hotbar slot holds the **[2BZ Menu](/wiki/2BZ_Menu)**. - **[Storage](/wiki/Storage)**: Access **[Ender Chest](/wiki/Ender_Chest)** and **[Backpacks](/wiki/Backpack)** from the menu.
- Ender Chest starts with 1 page and can be upgraded. - One backpack slot by default; earn more via progression such as **[Fairy Souls](/wiki/Fairy_Souls)** for **[Tia the Fairy](/wiki/Tia_the_Fairy)**.
- Sacks
- [Sacks](/wiki/Sacks)** store large quantities of stackable items in one slot. Use them in inventory or the **[Sack of Sacks](/wiki/Sack_of_Sacks)**.
| Size | Capacity | |---|---| | Small | 2,240 | | Medium | 6,720 | | Large | 20,160 |
Families: Combat, Mining, Agronomy, Husbandry, Foraging, Fishing, Lava Fishing, Dungeoneering, Rune, Flower, Dwarven, Crystal Hollows, Garden, Nether, Trophy Fishing (Bronze, Silver), Slayer, Gemstone, Dragon, Spooky, Winter.
- Bags
Specialized storage for certain item types.
| Bag | Holds | |---|---| | [Sack of Sacks](/wiki/Sack_of_Sacks) | All sacks | | [Fishing Bag](/wiki/Fishing_Bag) | Fishing bait and related items | | Dungeoneering / Garden bags | Dungeon or garden items |
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- Dungeoneering
- [Dungeoneering](/wiki/Dungeoneering)** covers progression in **[The Catacombs](/wiki/Catacombs)**, including **Catacombs Mastery** and classes:
- [Healer](/wiki/Healer)** • **[Mage](/wiki/Mage)** • **[Berserk](/wiki/Berserk)** • **[Archer](/wiki/Archer)** • **[Tank](/wiki/Tank)**
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- See Also
- **[Account Level](/wiki/Account_Level)** • **[Stats](/wiki/Stats)** • **[Skills](/wiki/Skills)** - **[Collections](/wiki/Collections)** • **[Minions](/wiki/Minions)** • **[Boss Collections](/wiki/Boss_Collections)** - **[Coins](/wiki/Coins)** • **[Banking](/wiki/Banking)** • **[Trading](/wiki/Trading)** • **[Auction House](/wiki/Auction_House)** • **[Bazaar](/wiki/Bazaar)** - **[Storage](/wiki/Storage)** • **[Sacks](/wiki/Sacks)** • **[Bags](/wiki/Bags)**