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* [[Farming Collections]]
* [[Farming Collections]]
* [[Ranching Collection]]
* [[Gardening Collections]]
* [[Mining Collections]]
* [[Mining Collections]]
* [[Excavating Collections]]
* [[Combat Collections]]
* [[Combat Collections]]
* [[Foraging Collections]]
* [[Foraging Collections]]
* [[Fishing Collections]]
* [[Fishing Collections]]
* [[Rift Collections]]


== Minions ==
== Minions ==
[[Minions]] are placeable workers on your [[Private Island]] that generate resources over time.
Minions coming one day : D
* Start with 5 minion slots and a '''Cobblestone Minion I'''.
* Add '''Fuel''' and '''Upgrades''' to increase output.
* Crafting unique minion types raises your max placed minions.


== Boss Collections ==
== Boss Collections ==
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== Economy ==
== Economy ==
=== Coins ===
=== Coins ===
[[Coins]] are the primary currency. Buy from NPCs, trade with players, and use markets if enabled. You lose a portion of purse coins on death unless protected.
[[Coins]] are the primary currency. Buy from [[NPC]], [[trade]] with players, and use the [[Market]] or [[bazaar]].


=== Banking ===
=== Banking ===

Latest revision as of 05:20, 2 November 2025

Introduction

2BZ is a long-term progression server with account-wide systems and MMO-style features. This page orients new players and links to core systems.

2BZ Menu

Open the 2BZ Menu to access profile, skills, collections, storage, accessories, and settings. The menu item sits in the 9th hotbar slot.

Account Level

Your Account Level shows your lifetime progression on 2bz as you complete activities and earn Account XP. Levels unlock features and award stats.Levels rewards you with Stats and unlocks Unique Features.

Stats

Stats describe your character’s power. Improve them by leveling Skills, equipping gear, and progressing.

Typical base stats (fresh profile)
  • Health: 100
  • Crit Chance: 30
  • Crit Damage: 50
  • Health Regen: 100
  • Vitality: 100
  • Mending: 100
  • Swing Range: 3
  • Speed: 100
  • Sea Creature Chance: 20

See: Stats.

Skills

Skills level up as you repeat related actions. Levels grant Account XP, stats, coins, and passives.

Skill Primary Stat / Passive Example Effects
Combat Crit Chance Bonus damage to mobs
Farming Health +Farming Fortune for multi-crop drops
Fishing Health Chance to find treasure
Mining Defense +Mining Fortune for multi-ore drops
Foraging Strength +Foraging Fortune for multi-logs
Enchanting Intelligence, Ability Damage More XP orbs
Alchemy Intelligence Longer potion duration
Taming Pet Luck Extra pet XP
Carpentry Health Cosmetic crafting tiers
Runecrafting Rune cosmetics
Social Social unlocks and cosmetics

Collections

Collections unlock crafting recipes and features as you gather items. Each category tracks its own items.

Minions

Minions coming one day : D

Boss Collections

Boss Collections increase by defeating specific Bosses and grant one-time rewards.

Economy

Coins

Coins are the primary currency. Buy from NPC, trade with players, and use the Market or bazaar.

Banking

Deposit coins in the Bank to keep them safe and earn interest. See: Banking.

Trading

Trade directly with /trade, or use player-run markets like the Auction House or Bazaar if available. See: Trading.

Inventory, Storage, Sacks, Bags

Sacks

Sacks store large quantities of stackable items in one slot. Use them in inventory or the Sack of Sacks.

Size Capacity
Small 2,240
Medium 6,720
Large 20,160

Families: Combat, Mining, Agronomy, Husbandry, Foraging, Fishing, Lava Fishing, Dungeoneering, Rune, Flower, Dwarven, Crystal Hollows, Garden, Nether, Trophy Fishing (Bronze, Silver), Slayer, Gemstone, Dragon, Spooky, Winter.

Bags

Specialized storage for certain item types.

Bag Holds
Sack of Sacks All sacks
Fishing Bag Fishing bait and related items
Dungeoneering / Garden bags Dungeon or garden items

Dungeoneering

Dungeoneering covers progression in Catacombs, including Catacombs Mastery and classes: HealerMageBerserkArcherTank

See Also

Account LevelStatsSkillsCollectionsMinionsBoss CollectionsCoinsBankingTradingAuction HouseBazaarStorageSacksBags