Skills are a fundamental progression system used to enhance player abilities. By performing specific actions, players gain experience in different skills, unlocking stats, passives, and bonuses.

Overview

There are 13 Skills in total:

  • 11 Main Skills
  • 2 Cosmetic Skills

Each skill is leveled by performing related actions such as killing mobs, mining blocks, or farming crops. Leveling up Skills grants:

  • Coins
  • Skill XP
  • Stats
  • Passive Abilities

Skills List

Skill Stat Bonus Passive Name Passive Effect Leveling Method
Combat Crit Chance Warrior Deal +4–210% more damage to mobs. Killing mobs
Mining Defense Spelunker Grants +4–240 Mining Fortune, increasing the chance for multiple ore drops. Breaking blocks
Farming Health Farmhand Grants +4–240 Farming Fortune, increasing the chance for multiple crop drops. Farming crops
Foraging Strength Logger Grants +4–200 Foraging Fortune, increasing the chance for multiple log drops. Chopping trees
Fishing Health Treasure Hunter Grants +0.5–5 Treasure Chance. Fishing loot or killing Sea Creatures
Enchanting Intelligence
Ability Damage
Conjurer Gain 5–300% more experience orbs from any source. Enchanting items or using the Experimentation Table
Alchemy Intelligence Brewer Potions you brew last 1–50% longer. Brewing potions
Taming Pet Luck Zoologist Gain 1–60% extra pet experience. Leveling pets
Hunting Hunter Fortune Charming Grants a 0.04–1% chance to charm mobs you defeat and capture their essence. Killing mobs

History

Skills have evolved over time as a core progression mechanic, expanding with new bonuses, passives, and gameplay systems.

See Also